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Autodesk 3ds Max 2010 x86/x64 Rus/Eng with Lynda.com Tutorials Collection

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Autodesk 3ds Max 2010 x86/x64 Rus/Eng Autodesk 3ds Max 2010 x86/x64 Rus/Eng with Lynda.com Tutorials Collection Icon_flower with Lynda.com Tutorials Collection
















Autodesk 3ds Max 2010 x86/x64 Rus/Eng with Lynda.com Tutorials Collection Oa2pva
Autodesk 3ds Max 2010 x86/x64 Rus/Eng with Lynda.com Tutorials Collection | 7.18GB


Autodesk 3ds Max - the market leader in software
for three-dimensional modeling, animation and rendering. The program
offers more advanced features that meet the growing needs of the
creators of three-dimensional modeling and animation, as well as
developers of interactive games. The open architecture ofAutodesk 3ds
Max allows animators to take advantage of more than one hundred
connected applications to quickly and easily add impressive effects.
Moreover, with the help ofAutodesk 3ds Max SDK, they can even create
their own application modules, to give an original look to their
creations.
1) Autodesk 3ds Max 2010 x86/x64 Russian and English:
Year: 2009
Version: 2010
Developer: Autodesk
Compatibility with Vista: complete
Language: English only (added Russian )
Medicine: Present

System requirements:
Microsoft Windows XP Professional (SP2 or later).
Microsoft Windows Vista (Business, Premium or Ultimate).
Microsoft Internet Explorer 6 or later.
DirectX 9.0c
Intel Pentium 4 or higher, AMD Athlon 64 or higher, or AMD Opteron.
1 GB of RAM (2 GB recommended).
1 GB of swap space (2 GB recommended).
Graphics card with 128 MB RAM or more, which supports Direct3D 10, Direct3D 9 or OpenGL.
Three-button mouse with the driver.
2 GB hard disk.
Drive DVD-ROM.

2) Lynda.com Autodesk 3ds Max 2010 Tutorials Collection
Lynda.com: Autodesk 3DS Max 2010 New Features
3ds Max is the industry leader for 3D modeling and animation, and the
2010 version of this application offers a load of new tools and
features. In 3ds Max 2010 New Features, Steve Nelle explores many of
the cutting-edge features in this major release. Steve introduces users
to the redesigned interface, the brand-new Modeling Ribbon, and many
other advancements designed to improve scene interactivity and production workflow. Exercise files accompany the course.

Lynda.com Autodesk 3DS Max 2010 Essential Training DVD
In 3ds Max 2010 Essential Training, instructor Steve Nelle provides a
thorough introduction to the techniques needed to take an animated
project from start to finish. Steve provides new users with everything
they need to know to get up and running, while offering experienced
users plenty of tips and tricks they can apply to improve their
productivity and workflow.

He walks through the program's newly designed interface, details
how to create both simple and complex objects, and shows how to bring
things to life through a variety of keyframing techniques. Exercise
files accompany the course. Thanks to PhotoSpin.com for use of their
photos in this course.

Lynda.com - 3ds Max 2010 Lighting and Rendering with mental ray
3ds Max 2010 Lighting and Rendering with mental ray explores one of the
most powerful toolsets for photorealistic 3D image visualization: the
mental ray renderer in 3ds Max. Aaron F. Ross shows how to use mental
ray's combination of materials, lighting, and rendering to achieve a
variety of effects, from glossy surfaces to reflections and
transparency. He provides an in-depth review of photometrics and the
tools used to adjust lighting in 3ds Max, including brightness,
intensity, and color temperature along with a wide variety of lighting
scenarios. Aaron also devotes time to getting the most out of mental
ray's powerful rendering engine and improving render efficiency.
Exercise files are included with this course.

Lynda.com - 3DS Max 2010 Textures And Materials
3ds Max 2010 Textures and Materials with instructor Steve Nelle takes
an in-depth look at the art of creating lifelike skins and textures for
three-dimensional surfaces using 3ds Max, one of the world’s most
widely used 3D packages. This course covers popular material
and shader types, including mental ray ProMaterials, methods for
properly positioning maps, and some of the lesser-known advanced
features of theMaterial Editor. Techniques are demonstrated using three practical project examples. Exercise files accompany the course.

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